(3) Monte Cassino – Horde Style

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Author: Shadowphreak

Last revision: 28 Aug, 2024 at 22:17 UTC

File size: 11.36 MB

On Steam Workshop

Description:
Monte Cassino – Horde Style

Allies just took the hill at Monte Cassino. With no time to lose, Axis is forming an attack already to reclaim the hill top. Defend and control the hill until reinforcements arrive.

ALL PLAYER SLOTS MUST BE CPU OR HUMAN

– Team 1, HUMAN or CPU
– Team 2, leave as CPU, AI difficulty doesn’t matter.

Map was designed and created by Relic. I cleared the area around bases to provide space for building bases. I removed some obstacles in the roads, added Fuel/Ammo capture zones.

This is a massive map with a ton of playbill scripts. Map wasn’t designed for this type of gameplay. If your computer is not high end you will experience lag or black screen.

Map is designed for newer players. Its not terribly difficult because of original map design/choke points. 🙂

I made another version with no playbills/scripts – https://steamcommunity.com/sharedfiles/filedetails/?id=3304260584