Archie, Winter
A new winter version of the terrain Archie .
Custom sounds and snoweffects added to the terrain for both infantry and vehicles, especially tracked vehicles create big snowclouds behind them when moving out in the terrain.
Both rivers and smaller lakes have frozen over and you are now able to transfer both infantry and vehicles over them (modified heightmap). Sadly the snowfall/rain still does not work (needs to be fixed by BIstudio) and we have been unable to get snoweffect working for helicopters without overwriting the effects on all other maps. If anyone knows a fix for either of these issues please contact me!
CUP dependency added since a great need to replace alot of leaf trees with winter versions not existing in standard Arma 3.
Description
Terrain size 12288m x 12288m
Cell size 6
Pretty much the entire terrain has been modifed using deformer to make the heightmap more interesting for infantry gameplay.
Total just below 1,5 million objects placed in editor, Terrain Builder and by using SFLORA.
Acknowledgments
Jonasson for his work on the smoke effects and playtesting!
Swedish Strategic Group for playtesting and feedback, especially Erk who took time to locate the remaining leaf trees on the map.
If you would like to support my work: https://buymeacoffee.com/ssgkalle
If you find any bugs please post a message and I will fix it in future releases!
Ohh and there are seven hidden human skeletons on the map, try and catch em all!
License
APL-SA: https://www.bohemia.net/community/licenses/arma-public-license-share-alike