Gnarly Color Correction
Section D Grid E
Oh boy more Nightmare-chow
- Grungy/Gritty/Grimy/Edgy/Dreary/Creepy/Moody/whatever color modification that obviously makes the game look like DOOM 3, Condemned, and Killing Floor; amplifies the darkness of ill-lit areas and aims to make the filth and grime stick out a lot more.
- I would heavily recommend using this with a brightness of 1.8 to 2.1, and a texture overhaul like Autumn-Life, Beta Aesthetics, or my own S.T.A.L.K.E.R. Aesthetics
- 2.6 brightness with this is overwhelmingly gloomy (the video and some of the screenshots show that, don’t do what I did) and I wouldn’t recommend it.
Requires Script MultiLoader, and make sure Color Correction is enabled in advanced graphics options (alternatively put mat_colorcorrection 1 into console)
Credits to Combine Soldier’s CC script & configuration, and Yoru’s Team Psykskallar Aesthetics for the CC itself