Doom Eternal – Classic ’64 Doomguy [PM]

If you liked this item, please rate it up on Steam Workshop page.

Author: Dongwaiver

Last revision: 31 Oct, 2021 at 20:18 UTC

File size: 167.47 MB

On Steam Workshop

Description:

"Your commission is re-activated, and your assignment is clear: MERCILESS EXTERMINATION."

This is a playermodel of one of the Doom Slayer’s classic skins from Doom Eternal, designed after Doomguy’s appearance in Doom 64. As with the previous addons, this was a model that I had commissioned to be rigged and subsequently uploaded for archival reasons. Since I don’t actually know much about maintaining models myself, there likely won’t be any further updates to fix whatever bugs or imperfections might be present.

Speaking of which; the only notable issue I’ve encountered is that the forearms and fingers are not perfectly rigged, and will suffer some flexibility and clipping issues when in use. The hands are especially meaty when viewed in first person, and will likely obfuscate whatever’s being held to some extent.

Beyond that, this addon includes functioning c_hands, and some alternative skins that can make the helmet’s visor transparent, various bits on the armor glow, or both at the same time.

Credits:

  • LordCthulhu814 for rigging the model into a playermodel. He was able to get this pushed out before a certain deadline; and for that, I’m quite grateful. Like I said before: if you want good stuff done quick, I whole-heartedly recommend checkin’ him out.
  • Stefano for porting the model from Doom Eternal. This model specifically comes from this addon that they published very recently.
  • Midway Software, Bethesda Softworks and ID Software for developing Doom 64 and Doom Eternal, respectively.
  • ID Software for creating the Doom franchise. You guys rock.