Drop After Kill

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Author: BloodyLink

Last revision: 6 Nov, 2025 at 00:06 UTC

File size: 581.69 KB

On Steam Workshop

Description:

🧩 Drop After Kill – v1.2.0

Configurable enemy loot system for The Binding of Isaac: Repentance+

💀 Overview
Tired of empty rooms after a tough fight?
Drop After Kill adds a configurable chance for enemies (and optionally bosses) to drop items after death!
Fine-tune exactly what drops, how often, and where – all directly in-game through the Mod Config Menu (MCM).

⚙️ Features
🎲 Adjustable Drop Chance – from 0% up to 100%
👑 Boss Drops Toggle – include or exclude bosses from drops
🎁 Drop Type Selection – Collectible, Pickup, or Both (weighted split)
🏆 Selectable Item Pools – choose Treasure, Boss, Devil, Angel, Shop, Library, etc. or “All Pools (Random)”
🚪 Room Filtering – restrict to normal/boss rooms, optionally include challenge rooms
🔢 Drop Limit per Room – limit the number of collectibles per room (pickups ignore the limit)
💾 Auto Save – settings persist between sessions
🧱 Respects Unlocks – locked collectibles won’t appear early
🧩 Full MCM Integration – tweak everything in-game

🧠 New in v1.2
• Enemy-Based Pools: assign specific item pools per enemy category (e.g., Spiders, Flies, Poops, Gapers, Clotties, etc.)
• Boss & Mini-Boss Pool Options: separate pools for bosses and minibosses (Sins)
• Extended Enemy Mapping: 20+ enemy families covered for accurate pool routing
• Config Refactor: settings/MCM/enemy maps modularized (cleaner code, better stability)
• Safer Fallbacks: empty/invalid categories fall back to your global pool
• Improved Logging: more robust MCM setup and error safety

🛠️ Configuration via Mod Config Menu
Open MCM → “Drop After Kill” → General / Collectible Pool / Rooms / Enemy Pools
Use ◀ ▶ to switch item pools.
“Drop Type” must be set to Collectible (or Both) for the pool setting to apply.

🔄 Version History
v1.2.0
– Added enemy-based pools, boss/miniboss pool options
– Improved fallbacks and logging

v1.1.0
– Added “Both (weighted)” drop mode (Collectible & Pickup split)
– Drop limit now applies to collectibles only; pickups ignore limit
– Stability improvements with MCM number-based controls

v1.0.0
– Initial release: drop chance, room filters, pool selection, unlock-respecting drops

🧑‍💻 Credits
Mod Creator: me, myself and i
Inspired by: “Da Rules” (item spawning via rules)

⚠️ Notes & Compatibility
✅ Works with Repentance+
✅ Compatible with External Item Descriptions & most non-conflicting mods
⚠️ Some challenges may still be unstable; drops can be auto-disabled in critical cases

💬 Feedback
Bugs, crashes or feature ideas? Leave a comment!

Download
Required DLC:

These DLC should be installed in order to use this item.


The Binding of Isaac: Repentance
The Binding of Isaac: Repentance+