One In The Chamber Game Mode [Commission]
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THIS WORK HAS BEEN COMMISSIONED. NO CHANGES WILL BE MADE EXCEPT AT THE EXPRESS REQUEST OF THE COMMISSIONER.
Mod Overview
Every actor spawns with a single randomly selected weapon loaded with exactly one bullet and no reserves. Killing is instant. Killing an enemy rewards you with one additional bullet. Running out of lives eliminates you from the match entirely. The last actor standing wins, or the actor with the most kills when the timer runs out.
Guide
- Each actor begins with only one bullet in their weapon and no spare ammo. Getting a kill automatically adds a single bullet into your weapon.
- Any hit kills instantly.
- Suicides cost a life but do not award a kill to anyone. Teamkills are not penalized with a life loss for the source, but no bullet reward is granted either.
- When the player is eliminated, the death screen is cleared and a spectator camera activates. Use Left/Right Arrow or A/D to cycle between living actors, Right Mouse Button to orbit the camera, Scroll Wheel to adjust distance, and C to toggle between third-person and first-person perspective.
Configurables
- Starting Lives – How many lives each actor begins with. Reaching zero lives eliminates that actor from the match.
- Enable Timer – Activates a countdown timer. When time expires, the actor with the most kills among those still living wins.
- Timer Duration – The length of the countdown in seconds. Must be at least 30. Only relevant when Enable Timer is on.
- Enable Leaderboard – Displays an on-screen leaderboard showing each actor’s kill count and remaining lives. Eliminated actors are shown in red and marked OUT.
- Enable Announcer – Shows on-screen combat and match messages.