[VJ] Nightmare House: Source SNPCs


Wake up, it’s time for the real nightmare to begin. – Dr. Romero
A pack that fully recreates every NPC/Entity from Nightmare House: Source alongside unused, early or cut content from both NH1 and NH2. This mod also brings new additions/custom content to make it stand out more than the vanilla content. Each NPC has been carefully made to not just be your average Valve Biped NPCs either, certain ones have unique details or addtions that aren’t seen in other Valve Biped NPC mods. This also contains enhanced VJ Controller support + additions for the NPCs.

VJ Base and HL2 Animation Fix are required in order to work! A navmesh is also required for certain NPC features to work!
Found a bug or issue? Report it in the Bugs/Errors Discussion.
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Nightmare House 1 NPCs:
- Fast Zombie
- Fast Zombie Torso
- Poison Zombie
- Zombie
- Zombie Torso
Nightmare House 2 NPCs:
- Alpha 1
- Alpha 1 (2010)
- Chopper
- Citizen Zombie
- Citizen Zombie (Early)
- Cook Zombie
- Creeper
- Creeper (Early)
- Demon
- Doctor Zombie
- Doctor Zombie Torso
- Dr. Romero
- Emily
- Emily (2010)
- Fiend
- Guard Zombie
- Janitor Zombie
- Janitor Zombie (Early)
- Janitor Zombie Torso
- Johnson
- Johnson (2010)
- Leeroy
- Leeroy (2010)
- Mannequin
- Mike
- Mike (2010)
- Nurse
- Patient Fast Zombie
- Patient Fast Zombie Torso
- Patient Poison Zombie
- Patient Zombie
- Patient Zombie Torso
- Phantom
- Revenant
- Screamer Zombie
- Shadow
- Spectre
- Surgeon Zombie
- The Core
- Withered Zombie
- Wraith
- Worker Zombie
Spawners:
- Random Anomaly
- Random Anomaly Spawner
- Random Anomaly Spawner (Single)
- Random SWAT
- Random SWAT Spawner
- Random SWAT Spawner (Single)
- Random Zombie
- Random Zombie Spawner
- Random Zombie Spawner (Single)
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- All NPCs/Entities are recreated accurately as possible along with additions and reimagining how some would behave!
- Configuration menu!
- Full VJ Controller support!
- And more!
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Notes:
- The Core’s shield can act finnicky in terms of collisions.
- Zombies spawned from the Screamer Zombie can sometimes get stuck in certain areas of the map.
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- Darkborn(Me) – Making addon, porting assets, etc
- We Create Stuff, Underhell Team, id Software, Valve – Original assets
- DrVrej – VJ Base
- Warkin Iskander Volselli – Custom assets
- RedFlytrap – Teleportation code
- Underhell Team, SMOD: Tactical Developer’s Group, Raptor Byte, Rusty, Cheese Curls – Some original textures
Anyone else where credit is due!
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All trademarks belong to their respective owners.
All content not owned or claimed by Darkborn belong to their respective owners.
Nothing in these files or/and code may be reproduced, copied, adapted, merged or modified without prior written consent of the original author, Darkborn.
Doing so would be violating Valves Terms and Conditions and the Steam Workshop Rules[wiki.facepunch.com][wiki.garrysmod.com].
Required items:
Click the title to search on this site.
VJ Base — Steam Workshop
Half Life 2 Animation Fix — Steam Workshop
Shared Resource Pack — Steam Workshop