Adjustable EXP Gain (Endless EXP)
The big changes are: it’s now simpler to set how much EXP you get for eliminating enemies of different Tiers, and if you’re more than 4 Tiers apart, the EXP gain will be capped at the -4 or +4 rate you set.
You can change ‘Base XP Multiplier (Quests/Books etc)’ to also affect every other EXP source; this setting won’t affect Kill EXP, they are separate.
The default settings are set to simulate TW – Endless EXP by TrueWolves.
The percentage is based on the base XP of a creature[wiki.cavesofqud.com].
Simply install, and if you don’t make any changes, it will work as described above.
(Bonus) is shown in cases where you would get 0 EXP, in vanilla.
(1000%) etc is shown compared to Vanilla values, so if you would’ve gotten 1 XP in vanilla, but due to your settings get 10 XP instead, that would be 1000%.
Minimum XP is 1, which means you will always get XP.
However, if you want to modify how much EXP you gain, continue reading.
My mod allows you to customize all those parameters using the options below.
All options can be changed at any point at any time; they will take effect the next time you gain XP.
So, saving before an enemy and tweaking the settings/disabling the mod is possible.
‘Default’ means mod default to simulate ‘Endless EXP’ by ‘TrueWolves’.
Export/Import Guide: This has some Information about the export/import feature.
- Disable Mod
- If enabled, Adjustable EXP Gain will be disabled.
- Show Debug Log
- If enabled, debug log messages will be displayed.
- Base XP Multiplier (Quests/Books etc)
- Base XP multiplier as percentage for non-tier-based XP sources (Quests, Books etc). Default: 100%.
- Show Bonus Message
- If enabled, displays the Bonus and Percent EXP Message.
- Show Advanced Settings
- Show the adjustable EXP settings, ‘Default’ means mod default based on ‘Endless EXP’ by ‘TrueWolves’.
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- [ Export Profile ]
- Generate an import code with your current ‘Adjustable EXP Gain’ settings.
- [ Import Profile ]
- Using the ‘Adjustable EXP Gain’ settings from an exported profile code, you can manually change the values to exceed the limits.
- [ Restore Defaults ]
- Restores ‘Adjustable EXP Gain’ settings to their default values.
- Minimum XP
- Minimum XP gained from any kill, Default: 1. Set to 0 to disable minimum XP. This value overwrites the rates you set, so if you e.g. set a Minimum XP of 100, and the enemy only nets you 50, you will still get 100.
- Tier Diff -4++
- XP multiplier when the player is 4 or more tiers above the enemy. Default: 5%.
- Tier Diff -3
- XP multiplier when the player is 3 tiers above the enemy. Default: 10%.
- Tier Diff -2
- XP multiplier when the player is 2 tiers above the enemy. Default: 20%.
- Tier Diff -1
- XP multiplier when the player is 1 tier above the enemy. Default: 40%.
- Tier Diff 0
- XP multiplier when the player is at the same tier as the enemy. Default: 80%.
- Tier Diff +1
- XP multiplier when the player is 1 tier below the enemy. Default: 100%.
- Tier Diff +2
- XP multiplier when the player is 2 tiers below the enemy. Default: 109%.
- Tier Diff +3
- XP multiplier when the player is 3 tiers below the enemy. Default: 117%.
- Tier Diff +4++
- XP multiplier when the player is 4 or more tiers below the enemy. Default: 125%.
- Tier Divisor
- How levels are grouped into tiers (Level / Divisor). Default: 5 levels per tier.
Lower values = more granular level differences, higher values = broader tiers.
Values above 6 create very broad tiers with minimal effect.
- How levels are grouped into tiers (Level / Divisor). Default: 5 levels per tier.
The mod is safe to add or remove at any point.
Check out my other mods:
