Auto-Assigner
Stop micro-managing your court. This mod automatically fills empty governor seats and country offices each month with the best available character. It also intelligently handles researchers even though the engine doesn’t let mods directly assign them.
- Auto-fills governors. Every state without a governor gets one within a month, picked by martial skill with finesse and loyalty as tiebreakers.
- Auto-fills country offices. All 8 monarchy, 8 republic, or 1 tribal offices fill automatically when vacant, matched to the office’s required skill.
- Smart-fire for researchers. When a research slot opens, the mod finds the best skill match in your country, frees them from that role (with the loyalty/popularity penalty automatically cleaned up), and refills their old role with the next-best character. The freed candidate is then at the top of the vanilla "Assign Researcher" list, one click away from being your new researcher. (It’d be no clicks but the game is hardcoded to prevent that, don’t ask me why.)
- Better-researcher alerts. If you already have a researcher but a meaningfully better candidate exists, you get a notification with a one-click Swap button. Threshold is configurable.
- Responsive timing. The cycle runs instantly when an office holder dies or the ruler changes, plus monthly as a fallback.
- Skill floors prevent bad picks. Refuses to fill a slot if no candidate meets a minimum skill. Default 3 for governors, 4 for offices, 6 for researcher reservations. Configurable.
- Player-only. AI countries are untouched (they have their own internal logic). No balance changes, no AI behavior modifications.
Paradox never wrote a scripted effect to assign a researcher. The engine has wrappers for give_office and set_as_governor but no equivalent for tech offices and the AI calls an internal C++ function that’s not exposed to script mods. So no Imperator mod can directly click that button for you. If you know how hit me up, I want that feature.
The next best thing, and what this mod does, is make sure the right person is at the top of the list when you do click it. The mod also dismisses the current researcher when a better one is available, so the slot is open and waiting.
Open the Decisions menu (in any country panel) and pick Auto-Assigner Settings. You can:
- Toggle the whole mod on/off
- Toggle researcher smart-fire on/off
- Toggle better-researcher alerts on/off
- Cycle the alert threshold (1–9)
- Cycle skill floors for governors, offices, and researchers (1–9)
- Reset everything to defaults
- Invictus compatible. Built and tested alongside Imperator: Invictus. The mod doesn’t override any vanilla or Invictus GUI files.
- Save-game safe. You can install or uninstall mid-save. Settings persist in saves as country variables.
- Ironman: Not tested. Decisions and country events should be compatible, but verify before committing.
- Load order: Place after Invictus (the mod uses zz_ prefixed files so this is automatic).
- Cannot directly assign researchers
- Does not auto-assign for AI countries.
- Does not change office or governor mechanics, modifiers, or balance.
- Does not modify the technology system, AI characters, or any vanilla content.
If something doesn’t work, please include:
- Your full mod list / playset
- A screenshot of the issue if visible
- Lines containing aa_ from your error.log (in Documents/Paradox Interactive/Imperator/logs/)
Built for Imperator 2.0.* on the Invictus stack. Use of the Imperator: Invictus mod is recommended but not required.