Plutus-DSM
CV Class 6, Core 7, Unlock Level 25 – Reforged Eden 2 Only
Primary roles: Miner/Ice Miner, Production, Storage, Utility, Defense, Upgradable
The Plutus-DSM (Deep space miner) is the top of line Plutus CV miner to date and ice mining ready. It also features some new features such as dynamic LCD (Hud), locations to add CV Furnaces, large production area, hangar, crew area, med bay, utility, and a lot of upgrade options which could easily max out core 17 RE2 CPU.
Stock Features
The Plutus-DSM comes stock with 1 320K ammo bay, 2 320K harvest bays, 3 320K and 2 640K storage bays, full med bay, teleporter, 02 and dispensers, armor and weapon lockers, 3 point wifi, dynamic LCD hud (must be activated in survival gameplay), 10 minigun turrets, advanced shield and warp drive, pentaxid tank, gravity generator, 2 small constructors, 2 advanced constructors, 2 deconstructors, armor repair, detector, food processor and fridge, front and rear alarm sentries, crew area, ATM, science station, 1st person mining bridge, hangar and landing pads.
Upgrade options
The Plutus-DSM has additional locations to add:
1x Small constructor
4x Constructors/Deconstructions
2x Universal Constructors
2x Mobile CV Furnaces
Long range radar or long range radar array
2-3x Large shield parts
6x Medium Shield parts
8x Small Shield parts
Auto maintenance system
8x CV laser drills (must remove some place holder blocks on front)
1x Multi-turret (front of ship above main bridge)
1-2x Small fusion reactors
1x Advanced Generator (must remove 1×3 generator)
17x 3×3 turret positions (some intended for 3×3 Ice turret drills)
5x 5×5 Ice mining turret drills
2x Superior, 4x Auxiliary, 4x Quantum cores
1x Short range jump drive
Offense and Defense
The hull is built with steel and interior is built with carbon substrate and cargo extensions. Around the Fusion reactor upgrade location it does have some hardened steel. It comes stock with 10 minigun turrets and 320K ammo bay with 18 additional turret mount locations (some are intended more ice mining drills) and 5 5×5 turret mount points (intended to large ice mining turrets)
Overview
1. CV Class 6, Core 7, Unlock level 25 – Reforged Eden 2
2. 2x640K, 3x320k storage, 2×320 Harvest bay, 320K ammo bay
3. 2 Advanced constructors, 2 deconstructors, 2 small constructors
4. Full med bay, armor and weapon locker, armor repair, ATM
5. 3 Point wifi, teleporter, o2 and dispensers
6. Fridge and food processor, science station
7. 10 Minigun turrets
8. InfoLCD’s, Spot lights, and Production power P menu options
9. Dynamic LCD hud (must be activated in RE2 survival using science station)
10. Loads of additional part locations. (See upgrade options above)
I hope you enjoy 🙂
Notes: Meant to be the top of line Plutus (brand) CV miner as well made for ice mining. You can easily bring this up to max CPU in re2 if adding all the available parts.
This is the first ship I made using the new Dynamic LCD tech in Reforged Eden 2. When you first spawn the ship in survival gameplay, go to the main bridge, find the science staion to the right of the cockpit area and enable dynamic LCDs. This will remove the message on the windshield and replace with near real time ship stats including fuel, shield, location, docked vessels, etc. It was set up to be properly visible while piloting the ship. (Designed for stock FOV at 60). If for some reason the dynamic LCD does not appear, using the science station, disable dynamic LCD’s and then enable dynamic LCD’s again.
On deck 2 there is a mutil part upgrade slot area able to hold a long range radar array or a 2nd fusion reactor or and 3rd large shield but not all at once. If using a standard 3×3 long range radar, it was intended to be place on the turret mount point just above the stairs leading to the landing pad area.
The 4 quantum core upgrade slots are under a door in back of the long range radar slot.
The 4 auxillary cores locations are in slots in the hangar walls. The 2 superior cores go in a small room on deck 2.
Please let me know if you have any questions. 🙂