Forced Rearmament

If you liked this item, please rate it up on Steam Workshop page.

Author: seeki

Last revision: 17 Jun at 12:52 UTC

File size: 186.4 KB

On Steam Workshop

Description:
Overview

Since Rimworld Ver1.5, Pawns will now rearm dropped weapons when recovering from a knockdown, but there are cases where Pawns forget about their weapons while they are knocked down or put off re-arming. This occurs frequently and the movement the player expects is not achieved.
This mod changes colonist and slave to actively pick up dropped weapons.

Compatible mod

Dual Wield [Dev]
Dual Wield – Continued

Special Thanks

Thank you to CrazyCopepod for the wonderful preview image.

FAQ

Q: What is the difference between this mod and where is my weapon?
A: For the user it is the same as "Where is my weapon?"

Q: Will enemies also be rearmed by this mod?.
A: Enemy behavior remains the same with or without this mod.Only the Colonist and your Slave will benefit from this mod.

Q: The battlefield where his weapon is currently on the ground is dangerous, so I would like to suppress rearmament.
A: Drafting will cause the Pawn to forget about his weapon and not rearm it.

Caution
Redistribution of this MOD data is prohibited.

Download
Required items:

Click the title to search on this site.


HarmonySteam Workshop