Simply Better Tavern
The Tavern has always been too risk-based, and hasn’t been able to compete with the reliable and relatively risk-free stress healing of the Abbey. This mod sets out to overhaul the Tavern, mainly surrounding the trinket-losing risk. These are the changes.
Gambling Hall:
– Increased chance that an event would occur from 37,5% to 50%.
– Chance to earn money made equal to the chance of losing money. The amount of money earned/lost has also been set to be equal for both events.
– Chance to earn trinkets made equal to the chance of losing trinkets.
– Can no longer lose trinkets with a rarity of Rare or higher.
Bar:
– Removed chance to lose trinkets.
Brothel:
– Removed chance to lose trinkets.
Now enjoy!
