Elite Recruitment

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Author: imposterzed

Last revision: 8 Jun at 01:47 UTC

File size: 2.57 MB

On Steam Workshop

Description:
Elite Recruitment

A single court decision — Recruit an Elite Specialist — opens a short menu where you choose the recruit’s sex (where your laws and faith permit) and then their council role: Marshal, Steward, Chancellor, Spymaster, or Court Chaplain. Each costs Gold plus a role-appropriate secondary currency — Prestige for the secular advisors, Piety for the court chaplain.

Features

  • Five roles, two sexes per role (where your laws and faith permit a choice) — twenty distinct recruit paths.
  • Dynamic council titles across EN/FR/DE/ES — the menu options, arrival labels, and tooltip text all use your realm’s culture/religion-specific titles.
  • Religion-aware ordination — the Court Chaplain follows your faith’s ordination rules (e.g., a dharmic ruler can recruit a female chaplain; a Catholic ruler cannot).
  • Game rules to scale recruit cost (1×, 2×, 4×, 6×, 8× gold and prestige).
  • Ten bespoke arrival banners — painted action shots of the recruit joining your court, one per role × sex.
  • Adaptive menu pagination — only the roles your realm can actually fill appear in the picker.

Compatibility

  • Vanilla CK2 — fully supported, no overhaul required.
  • CleanSlate — fully supported. Trait renames are auto-detected and adapted. Use CleanSlate from GitHub[github.com] for the latest version; the Steam Workshop version may be slightly behind.
  • Proper 4K UI Project — install the companion Elite Recruitment – Proper4KUI Patch sub-mod for hi-res versions of all 14 bespoke art assets.

Links