EA Tibernia, The Wolfborn
The early era of Tibernia started as an idea for Mythic Age Ermor (basically pre-EA). It leans Heavily on the myth of Romulus and Remus and the Aeneid. The civilised humans of the nation are equipped in Samnite and Etruscan style equipment, while the werewolves prefer heavier hoplite style armor. The middle and late age versions of this nation are also planned.
I recommend Powerwolf – Wolfborn as the musical background, as it is the source of the epithet.
This is the first nation I modded from scratch for Dom6 and is thus a bit more bare-bone than the others, but more content will be added in the future.
Opened a Ko-Fi account. Nobody asked me to and you gain nothing by tipping. If you like my nations enough that you still want to tip here’s the link: https://ko-fi.com/casusbelli42
— v0.2
— FIX Matriarch had magic staff instead of claw
— FIX Dire wolf now recruitable in non-forted forests
— TWEAK Bless bonus 3->1
— TWEAK Dire Wolf mor 13->11 gcost 12->16 rpcost 8-> 13
— TWEAK Wolf of War gcost 15->20 rpcost 10 ->18
— TWEAk Etrurian Warrior gcost 12->11 rpcost 14->12
— TWEAK Sacred Band mor 17->15 prec 5->8 gcost 75->65 rpcost 65->60
— TWEAK Lictor mor 16->14 prec 5->8 gcost 50->35 rpcost 45->30
— TWEAK Sacred wolf reclimit 3
— TWEAK Etrurian noble gcost 110->105
— TWEAK Sabinean Bride gcost 135->200
— TWEAK Champion mor 15->14 prec 5->8, gcost 150->130
— TWEAK Hero of Tibernia gians combat caster mor 18->16, prec 5->8 gcost 240->380
— TWEAK Pontifex mor 15->13, prec 5->8 gcost 370->395
— TWEAK Flamen mor 15->13, prec 5->8 gcost 250->280
— TWEAK Matriarch mor 13->14, gcost 570->580