The Desperado

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Author: Zero

Last revision: 24 Jun at 00:21 UTC

File size: 3.91 MB

On Steam Workshop

Description:

Still looking for bugs and balance testing
There may be bugs.
There shouldn’t be.
But there might be.

Desperado Class Mod

(for lwotc)

The Desperado is a fate-cursed gunslinger who gets by on supernatural luck, bad decisions, and a lot of bullets.

Desperados can fight with dual pistols, or with a single pistol and an empty secondary slot. Several abilities change depending on which loadout they are using.

Baseline Perks

Dual Pistols
With two pistols equipped, the Desperado follows up primary pistol shots with secondary pistol shots.

Single Pistol
With a single pistol equipped and an empty secondary slot, the Desperado gains Hit and Run.

Memento Mori
Once per mission, if the Desperado takes lethal damage, they enter bleedout instead, but with a reduced bleedout timer.

If they survive the mission, they gain a permanent Memento. Mementos unlock certain bonus abilities, but each one permanently reduces Defense.

After gaining three Mementos, the Desperado loses their bleedout protection.

Reckoning
Every kill grants the Desperado 1 Reckoning. Reckoning can be spent to activate certain bonus abilities.

Class Paths

The Pistolero

An action-economy pistol shooter.

From the Hip
A free-action point-blank pistol shot on a 3-turn cooldown. Only works within 2 tiles.

Quick Iron
Lightning Hands, but it costs 1 Reckoning.

Hell Bent
Gain a bonus move action and a bonus standard action. Costs 3 Reckoning.

The Brujo

A self-sacrificial, blood-soaked build.

Red Hand
Primary shots apply Bleeding. If the secondary slot is empty, also grants Cold Blooded.

EvilEye
Curse a visible enemy with a penalty to defense.

Dead Man’s Due
The lower your HP, the more damage you deal.

Death Can Wait
Once per mission, become immune to damage for 1 turn.

Bala Maldita
A line-attack pistol shot that sets fires.

The Gambler

A deal-with-fate path that manipulates the odds.

House Edge
A scaling chance to improve outgoing shots by one step and reduce incoming shots by one step. The chance is higher with an empty secondary slot.

Silver Bullet
A guaranteed pistol hit that bypasses armor and deals bonus damage to psionic enemies.

Blind Bet
A coin flip shot. 50% chance to crit, 50% chance to miss.

Ricochet
Primary pistol shots that miss have a chance to rebound to a nearby enemy, 33% if you’re dual wielding, 66% if you have a single pistol equipped.

Devil’s Chamber
One shot in each magazine is Lucky. If it hits, it deals massive bonus damage.

Showdown
Changes based on loadout:
Dual Pistols: Spend Reckoning to make rapid-fire attacks.
Single Pistol: Spend Reckoning to fire at every visible enemy.

Credits
Shamelessly copies a ton of mitzruti, reshi, and merist code
The pistol spin animation comes from the Custodian Pack by Claus