The Foundry Enhanced
Spices up "The Foundry" arena stage.
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The mod is made primarily with vanilla assets to expand the already existing stage.
Changes:
– Increased unit spawns.
– Added a third music track for the stage.
– Changes in lootpools for some of the vanilla units.
– adds the Merc Sarge unit from story mode.
– increases the Merc captain spawns.
– adds the Mercenary vanilla unit with tweaked stats. (shows up on infinite)
– Crusher Robot boss from story mode with a different anim set (shows up on infinite)
– Armored Sheriff boss from story mode with different anims (shows up on infinite)
fyi the armored version has additional corpus when you break off his armor.
– Church and Jorge bosses, they show up on the normal waves in the 3 stages in their different variations.
Custom enemies that include:
. Small Crusher Bot (called Miner Bot), smaller version of the boss that functions as a normal unit and retains the original animset used in story mode. (shows up on infinite)
. Bomb Bot, like the already existing robot unit but will explode once killed.
. Merc Engineer, melee centric unit
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Smaller mod that switches up a bit the stage for fun. Makes it somewhat harder so likely not recommended for normal arena runs.
Additional stuff:
The normal Sheriff unit was modified too but I ended up not using him, you can still spawn him if you want and since it overwrites the character it means his bossfight in story mode is harder too lol
Jorge (v1) had his traits altered to avoid him slowly drifting into the lava pit but I couldn’t do much for Church who will sometimes just randomly run towards the ledge.
Some of the corpus icons are the ones from my story origins mod.
The Merc Engineer will only drop its weapons on infinite since they are slightly overpowered against the regular enemies.
If there’s any issues please let me know, playtested this a bunch of times to make sure there was nothing but you never know. Hope it’s fun!