Districts on Geothermal Fissures

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Author: Spack

Last revision: 29 Apr at 14:00 UTC

File size: 160.77 KB

On Steam Workshop

Description:
Harness the raw power of the earth!

This mod allows you to build any district directly on top of Geothermal Fissures, opening up new strategies for city planning and spatial efficiency.

⚙️ Key Features
  • 🏗️ Build Everywhere: All districts can now be placed on Geothermal Fissures. The fissure feature (along with its standard adjacency bonuses) will remain intact underneath the district.
  • 🛁 Thermal Bath (Aqueduct Class Bonus): Aqueducts and Baths built directly on top of a Geothermal Fissure will receive +1 Amenity. This stacks perfectly with the standard adjacency bonus! This means you get +1 Amenity for building adjacent to a fissure, +1 for building directly on top of one, and if you manage to do both (build on a fissure while adjacent to another), you will receive a massive +2 Amenities!
    🤝 Perfect Compatibility
    • Dynamic Allocation: The Aqueduct Amenity bonus is dynamically linked via the DistrictReplaces table. This means if you play with custom Civilization mods that feature unique Aqueduct replacements, they will automatically receive this bonus without any conflicts!
    • Requirements: Gathering Storm expansion is required.