Chronicles of Eternia 2
Welcome to the Chronicles of Eternia 2
A Total Overhaul Grimdark Fantasy Mod that stays true to the Kenshi World
Echoes of the Divine War
Two thousand years ago, the world burned.
Human ambition and elven hubris tore open the veil. The Great Evil answered, flooding the land with shadow. The machines turned first, becoming the unholy legions that led the slaughter. Then the corruption spread to humanity itself. Many hearts surrendered to darkness and were twisted into monsters: the Shekish. Proud warriors became towering, horned Shek. Raiders bloated into green-black Orc berserkers. Desperate souls warped into regenerative Trolls, cunning Goblins, and hulking Ogres. All bore the mark of their fallen humanity..
The Holy Elves, the radiant angels who once helped the Light shape creation, fought valiantly for the world but were nearly wiped out. Nations crumbled without their guidance, and the Divine War ended in ash and silence.
Now, from the ruins, new feudal kingdoms arise.
In the green heartlands, the Holy Nation raises holy fires to Okran, the Angel of Light. Superstitious and zealous folk burn heretics and outsiders, certain that only purity can hold back the returning shadow.
In the southern wastes, the Shek Kingdom sharpens its blades. The horned Shek warlords and their monstrous Shekish kin – Orcs, Trolls, Goblins, and Ogres – amass arms beneath black banners. The old corruption still whispers in their blood.
Across the arid empire, the United Cities bow to the Goblin Emperor Tengu. Merchants and Nobles rule from their luxurious perches while the poor are thrown to the slave markets already overflowing with material flesh. New conquests are constantly whispered about in their courts.
Even the Free Traders have formed a Dwarven-Goblin Coalition. Stone-Blessed smiths and cunning Goblin engineers control the caravans and hidden forges, trading relics of the lost age to the highest bidder.
Beneath it all, the machines remain. Skeletons, Droids, Ghosts, Praetorians, and Warframes wander the wastes as silent, memoryless relics. They have forgotten their names and their ancient crimes.. yet in the dead of night their eyes still glow with the same cold light that once served the Great Evil.
And from the scarred earth, the Hive spreads in quiet, patient waves troubling few. Only the savage Flamehive Berserkers roam as true horrors, devouring their prey and planting new life in the corpses they leave behind.
This is a world of iron and ash, of faith and betrayal, of ancient curses still seeking flesh.
Choose your path.
What-To-Expect
This Total Overhaul Mod contains new Starts, Races, Weaponry, Armors, new monsters, higher chance to see animals in the wild, various new threats to be found in the world that are low scale, a better world economy, wandering groups of people attached to each Faction, and MUCH MORE.
(Thanks to Teirdalin for various new fantasy armors, highly recommend their own mods.)
(A variety of other mods have also been reworked and recreated to blend into this setting as well)
A huge thanks to Azamat97el also for a number of their Faction Upgrade and More Settlement mods. Huge expansion of the world, really incredible stuff.
-Faction Upgrade: Machinists.
-More Settlements for Holy Nation, Shek Kingdom, and United Cities.
-Random Small Settlements.
-Social Lives for Hive, Holy Nation, and United Cities.
-Urbanism for Swampers and Tech Hunters.
-Central Imperial Bank
Please make sure to Like, Favorite, and Award if you enjoy this mod! It makes me smile! 🙂