Balance Patch
This mod applies scaling modifiers to make the mid to late game more balanced.
- Modifiers scale by fame, with most of them not taking effect until fame 5 and going to a maximum at fame 10.
- Modifier values are customizable. You can modify them with ModMenu to your liking or turn them off.
- You can view the effect of the modifiers by hovering over the fame section.
- This is not Unfair+. It tries to make the game scale better into the mid/late game while keeping the early game the same. I would tune the modifiers even more to make it Unfair+
All modifiers can be modified using Mod menu mod, but some only take full effect at fame=10
At fame 10, CD revenue is decreased by (-35%).
(Disabled by default) Softcap CD profits by a specified number. Uses a geometric 0.5 softcap.
At fame 10, business deal value is increased by (+30%)
At fame 10, tour revenue is increased by (+50%)
Idols will demand up to 10% of their average recent earnings in salary.
Salary demand scales by fame point of the idol. So depending on their fame point, they will demand 1,2…10% of their earnings.
If this is less than their base earnings at their fame level, then this has no effect.
At fame 10, new fans from singles in the main group modified by (+100%)
At fame 10, sister group fans per CD modified by (-50%)
The bonus fans from trends modified by (+200%)
On hard mode, Fujimoto loans have 5% interest and loan less on higher fame.