[NIKKE] White Knight Corps Leader Pack
Kisama!!
Currently keen to recruit more kingdom citizens for the "Crown Kingdom". The White Knight Corps, pilgrims who power up via outfit destruction, make their grand entrance!! This is my 40th Civilization 6 mod. Regarding the numbers, my apologies. I hope you all have a good gaming experience.
This mod is the Pilgrims civilization, with new leaders Crown / Chime.
If you want to know the abilities of this civilization, please check out my previous mod, 《NIKKE》 Leader Pack
Other NIKKE leaders are in the works, so stay tuned! You can also leave a comment on the characters you’d like to see.
(Maybe a week, maybe two months) (๑•ᴗ•๑)♡
If you encounter issues while playing this mod, please contact me. It means a lot to me!
Leader Ability: The Last Kingdom
All cities owned by you are considered part of the Kingdom. All cities have 100% Loyalty. Research Pottery and gain a free Granary when you found your first city. The Granary provides +2 Food. Each city gains Production equal to 25% of its Faith output per turn.
One for All: Record the total Kingdom population at the start of the turn. At the start of the next turn, if the current total Kingdom population is greater than the recorded population, all cities advance their production progress by (2+x)% and gain 4*x Faith. (x is the difference. If x > 7, all units gain +2 Combat Strength.)
Your Majesty: At the start of each turn, non-ally cities within 7 tiles of the Capital that have a smaller population than the Capital accumulate 5 Honor. When a unit is killed, cities within 7 tiles of that unit accumulate 7 Honor. When a city accumulates 100 Honor, it joins the Kingdom.
Royal Garb: Can be activated actively. Resets the recorded total population to 0. (Limit two uses per era per player.)
White Knight Corps: Each population provides +0.5 Faith output for its city. Each Great Person recruited adds an extra +0.2 to this output.
Leader Ability: King’s Secretary
Cities with a Governor gain +100 Loyalty and +15% Production. When a Builder consumes a charge, it also improves all recommended improvements in that city at once, and all cities advance production progress by x% (x = number of improvements made by this ability + 2).
White Knight Corps: Each population provides +1.5 Production output for its city. If Crown is in the game at the start, activate the abilities "Prime Minister" and "For the King."
Prime Minister: All cities gain +2 Amenities and +1 Governor point. (This ability is shared by Chime and Crown.)
For the King: All units gain +5 Combat Strength. When Chime (as AI) kills a unit, cities within 7 tiles of that unit accumulate 7 Honor.
I placed a Chime right here. You can click her to make her chirp (๑•ᴗ•๑)♡
Thanks to the experts in the Civ6 Modding Discord group for their guidance and help.
Sources: NIKKE, NIKKE WIKI
Thanks to AWAW for taking time out of their busy schedule to test.
What? You ask why the female protagonist with red hair is missing………
kisama!!
If you have any suggestions for improvement, please leave your valuable comments in the comment section!