Double Sanitation

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Author: lolwat

Last revision: 20 Jun at 16:34 UTC

File size: 3.58 MB

On Steam Workshop

Description:
Double Sanitation

Double Sanitation is a simple tweak for anyone tired of filling good city space with the same sanitation rooms again and again. The vanilla buildings are still the same buildings. They cost the same kinds of resources and fill the same roles. They just pull more weight, especially once your population gets dense and the city starts chewing through service access.

Raw stat changes
  • Well stats: [4] -> [8].
  • Well health boost: 1.5 -> 3.0.
  • Lavatory first item stats: [1, 0, 0] -> [2, 0, 0].
  • Lavatory second item stats stay [0, 0, 4].
  • Lavatory fulfillment: -4 -> 0.
  • Lavatory health boost: 1.5 -> 3.0.
  • Bathhouse first item stats: [1, 0] -> [2, 0].
  • Bathhouse second item stats stay [0, 4].
  • Bathhouse fulfillment: 0.25 -> 0.
  • Bathhouse health boost: 1.5 -> 3.0.
Things left alone
  • Well radius stays 100.
  • Lavatory radius stays 100.
  • Bathhouse service access/value stay vanilla.
  • Standing/priorities stay vanilla.
  • Upgrade resource masks stay vanilla.
  • Costs and room sprites stay based on the current V71 vanilla files.

Use it if you still want sanitation to be part of city planning, just with less bathroom spam. Built for Songs of Syx V71.