[WOTC] Create Custom Abilities: Immunities

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Author: Boundir

Last revision: 13 Jul, 2019 at 14:18 UTC

File size: 855.04 KB

On Steam Workshop

Description:
Description

This mod allows you to create your own abilities. These abilities can grant immunities.
Modify XComCIA to do so.

Variables

TemplateNameString
Required – Name of the template being created. You can’t have two similar template names.

AbilityNameString
Required – Name of your ability. This will be displayed.

DescriptionString
Required – Describe your ability. This will be displayed.

ImmunityArray (string)
Optional – Name of abilities you want to add.

List of immunities (some have not been tested)

  • Explosion
  • KnockbackDamage
  • ParthenogenicPoison
  • Disorient
  • Psi
  • Panic
  • Bleeding
  • Fire
  • Mental
  • Unconscious
  • Stun
  • Acid
  • Poison
  • Electrical
  • Melee
  • BlazingPinions
  • Falling
  • ViperCrush

Usage

Can be used by other mods to create customizable abilties by adding XComCIA.ini to the mod config.
Can be used by anyone willing to tweak his game even more.

Examples:

[CreateImmunitiesAbilities.CIA_Abilities] +Abilities=(TemplateName=Birthday, AbilityName="Birthday", Description="It is your birthday", Immunity[0]=Fire, Immunity[1]=Frost)

Compatibility

It should be compatible with everything.

Note

The icon being displayed is from the Absorption Fields abiltiy. I may make that customizable in the future.

Troubleshooting

https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting]mod_troubleshooting
Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?