Map Sweepers [v1.1] | EXTRACTION SHOOTER
OFFICIAL SERVER HOSTED BY ZMod: 193.243.190.18:27027
Helldivers II / Deep Rock Galactic inspired style PvE gamemode!
It is an extremely dynamic, no-downtime NPC shooter with procedural generation that can be played either in co-op or singleplayer. Any map, any guns – exactly what you love. You spawn in via a drop pod, we randomly scatter around points of interest, supply crates and objectives around the map, and then enemies start relentlessly spawning in, requiring you to fight back using the most deadly arsenal at your disposal. Build lines of defenses, place down armies of turrets, and utilize orbital laser beams and intense shelling to clear out hundreds of NPCs out to get you!
⚠️ Warning: this gamemode is rather fast-paced, so make sure you don’t hold back!
Features 9 mission types, 4 enemy factions (Antlions, Combine, Rebels, Zombies), and 4 playable classes (Recon, Infantry, Sentinel, Engineer)
Guns aren’t always enough against hordes of enemies. You may use various call-ins during the missions, such as:
- 5 types of turrets
- Carpet Bombing
- Orbital Laser
- Respawn Beacon
- Shield Charger
- Tesla Coil
- Ammo Restock / First Aid Drop
- Drivable Tanks and Dropships!
- And many more…
We automatically calculate prices for all weapons, even those without a base, as long as they aren’t wacky. Feel free to use anything!
But in particular, we made a hand-crafted support for the most popular gun bases on the workshop:
M9K, TFA, ArcCW, Arc9, FA:S 2.0, CW 2.0, Darken217’s SciFi Weapons, TacRP, MW Base
We have a collection of maps we recommend you to play on. A map must contain a NavMesh and a NodeGraph for it to work with Map Sweepers. Unfortunately, that’s not many. Do you like this gamemode? In that case, go find a popular map without a navmesh/nodegraph and kindly ask the creator why are they so lazy!
Q: How do I <something that you can find in the settings>?
A: In the settings.
Q: Laggy/unoptimized
A: Absolutely optimized. We had several passes of optimization done to the addon, more than most addon creators do. The reason it lags is because NPCs in GMod are laggy, but that doesn’t make it a Map Sweepers problem. You could go into Sandbox, spawn 100 NPCs and watch your FPS drop just as much. In fact we tried to optimize them as hard as we could.
Q: Too hard
A: Settings. You can lower the damage you take, the number of npcs that spawn, etc.
Q: I keep dying anyway
A: Place respawn beacons, turrets, mines, teslas, everything you got. You’re not supposed to play this like you play Tarkov, use your money and be aggressive. Don’t expect to play through the gamemode with weapons only.
Q: Add friendly NPCs
A: Turrets. If you think about it, friendly NPCs are just turrets that walk around and get in your way.
Q: How to set my own playermodel?
A: You can’t, and probably never will be able to, because it completely ruins the atmosphere of the addon, affects player silhouette recognition (too easy to tell who’s who if your friend is Peter Griffin), takes away the ability to understand who is playing as which class, and sometimes also affects the player’s hitboxes (therefore can be abused). Please use Outfitter to set up your own playermodels – this is Garry’s Mod, nobody stops you from downloading more addons. It’s just an unnecessary feature for Map Sweepers.
Q: Can you add more NPCs/factions?
A: Unlikely. We don’t want to add extra NPCs without a good reason. But modders can.
Q: More missions?
A: Possibly. In the future. 2 have been added since release so far.
Q: More player classes?
A: No more vanilla classes. Please look for Map Sweepers Extensions for fanmade classes.
Q: How do I play this?
A: It’s a gamemode. Look in the bottom-right corner of the main menu. If you still spawn in sandbox after loading in, this is gmod’s bug — you can only properly switch gamemodes while in the main menu, not in-game.
Q: I spawned in and nothing is going on!
A: Check the chat. There should be a message saying "Map has no navmesh". That, or you still spawned in Sandbox.
Q: Things spawn underground/in inaccessible areas!
A: Most of the time, this means the map’s navmesh is bad.
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GitHub repository: https://github.com/MerekiDor/mapsweepers
CONTACT EMAIL FOR BUSINESS: [email protected]
Boosty: https://boosty.to/octantisaddons
Patreon: https://www.patreon.com/octantisaddons
Check our XCOM-like game: https://discord.gg/ThqwGkkZPz
MAP SWEEPERS ДОСТУПЕН НА РУССКОМ ЯЗЫКЕ! / MAP SWEEPERS IS TRANSLATED TO RUSSIAN!