The Mansion: Survival
This is my first mod, so the balance may not be perfect.
To keep the MOD file under 1 GB, the level design was kept simple and only a limited number of assets were used.
Ver 1.1: Updated Physical Material
Ver 1.2: NavMesh now better matches the actual movable areas.
Ver 1.3: Removed NavMesh that existed inside walls.
Reduced the zombie repositioning time.
Ver 1.4: Reduced the number of additional zombies added by difficulty.
The final round now spawns a fixed number of zombies.
Increased the number of normal zombies in the final round.
Ver 2.0:
The feature that adjusts the number of zombies based on difficulty was not functioning properly, so the final round featuring Devourer and Predator has been removed.
The balance of the other rounds has been readjusted.
Added Invisible Hand (automatically picks up nearby items) to the vending machine.
I would like to add more weapon attachments to the vending machine, but so far I have only identified the item names for barrel attachments and drum magazines.
I will add more as I identify them and update the mod accordingly.
Ver 2.1:
Each round now has fewer than 100 zombies in total.
Zombies now have a small chance to drop items other than money.