Imperial Commando Playermodel + NPCs
The Imperial Commando from Star Wars: The Force Unleashed as a playermodel, plus a friendly & hostile standard NPC.
The Draconic base is NOT a hard requirement for this playermodel.
This playermodel is approached as not explicitly requiring the Draconic Base, but also supports its features. Without the Draconic Base you will get just the basic armour colour tied to your player’s colour setting. With Draconic however, you will have:
- Custom visor colour (controlld by "Eye Colour")
- Support for the wear & tear slider on the default material
- The ability to apply ARC9 & Draconic camos to your armour
- If you have Valkyries733’s UMP Animations, a secondary playermodel using his animations will be available for use.
- Dynamic cubemaps on the armour & visor
If you want the Republic Commando SWEPs seen in the screenshots, those can be found here.
Some interesting food for thought, given it’s the same developers there’s a good likelihood this model was produced for the cancelled Republic Commando sequel, and is how the base commandos in that game would have looked.
Credits:
- LucasArts: Original assets.
- Vuthakral: Conversion to Source engine materials & ValveBiped skeleton.
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