Teal Elvis npc + playermodel

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Author: obsolete_gaming

Last revision: 2 May at 03:02 UTC

File size: 4.99 MB

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Description:
THIS NOT MY MII, ITS MADE BY CallMeCarson ON HIS STREAM!

THE MII MODEL TEXTURE IS NOT MADE BY ME, ITS ALL BY CMC and NINTENDO YEA…

so i’m a gmod developer and i made a mod that adds Teal Elvis to the game.

this adds:

teal Elvis (good) / teal elvis (good + strong)

teal Elvis (EVIL) / teal elvis (EVIL + strong)

Teal Elvis Rhobed (flies, and has broken collision, dunno how 2 fix tho, so its gonna stay like that.)

Teal Elvis scientist (hl:source required for that!)

Teal Elvis playermodel (broken)

the strong versions of the NPCs run faster and attack faster, they also deal more damage because they have a stunstick

(set weapon override on "default" so they have the right weapons, cuz other weapons dont really look correct on the model..)

yap:

i made this mod just to test if i could make a complex QC file with a bunch of stuff. i added step sounds on walking
(i wanted it to be bounce sounds but you could hear it from everywhere so i scrapped that.)
and i added ACT stuff so the npcs know when to use the animation, i also added events
(for example: the attacking animation has a event to make the npc know when to hurt the target.)
you can say, im pretty good at qc :steamhappy: (LIE)

NO AI USED IN THIS MOD!

tahhhgs: callmecarson, cmc, teal, teal elvis, tomodatchi life, creepy