VPE – Nexus
(These psychic powers were created for my special characters. Obviously, the illustrations and some icons were created with AI given my lack of drawing ability.)
based on Master Yi
Ruby Style, an exotic variant of the Wuju style that Ruby learned through dreams that guided her through arduous training alongside a master of seven glasses. Although she shared this knowledge with her valkyries, no one has been able to match the grace, precision and speed that Ruby demonstrates when wielding swords.
Psycasts:
Tier 1:
Meditation: The pawn slowly regenerates while meditating.
Tier 2:
Double Strike: Passive: every 4th melee hit has a 5% chance to trigger Alpha Strike.
Tier 3:
+30% Hit Chance: +30% melee hit chance.
Alpha Strike: Teleports at full speed across the battlefield, dealing multiple hits and becoming unreachable.
+50% Attack Speed: +50% melee attack speed.
Tier 4:
Ruby Style: Gain true damage with all melee weapons. Lasts 2 hours.
Tier 5:
Unstoppable: Temporarily increases movement speed, attack speed, and becomes immune to all slows. While active, kills reset the duration of Unstoppable. (Upgrades scale with Entropy)
Based on fiddlesticks
With Charlotte’s help, Nameless managed to create his own psychic path capable of using the souls of the fallen and instilling fear in his enemies. The psychic path is learned by all valkyries belonging to Garrainmortal. Horax cultists and their foul tongues say this power comes from a terrible ancestral entity, a horror known as…
Psycasts:
Tier 1:
Reap: If an enemy dies within a 10-cell radius, a spectral decoy spawns at the corpse’s location. After a time, the decoy explodes in a small area, causing terror among enemies.
Soul Harvest: Each time the psycaster kills an enemy, their soul is harvested, accumulating charges up to a maximum of 50.
Tier 2:
Reap LV2: Increases the terror area radius generated by copies when exploding, from 4 cells to 7 cells.
Harvest LV2: Improves soul harvest. Now grants 2 souls per kill instead of 1, and animals also count.
Fear: Consumes 10 charges of Harvested Souls to unleash a powerful wave that induces a state of Terror in all enemies within an area around the psycaster.
Tier 3:
Shield of the Fallen: Consumes 2 charges of Harvested Souls to create a psychic shield that intercepts incoming projectiles for 3 hours.
Tier 5:
Soul Ascension: Consumes 20 charges of Harvested Souls to teleport to a point and elevate the caster into the air indefinitely. While flying, the pawn is invulnerable and deals damage per second in a wide area, but cannot attack with weapons or work.
Based on Cherno Enigma
Enigma is one of the psychic paths belonging to the Entropy phases. However, this power only reaches its true splendor in his hands, for any other manifestation is nothing more than a crude copy of the original.
Psycasts:
Tier 1:
Soul’s Bane: Generates a dark orb that slowly pulls in enemies and applies effects.
Tier 2:
Accelerated Pull: Passive upgrade that doubles the pull speed of orbs.
Infusion: Allows applying Enmity to enemies with ranged attacks. Each hit adds 1 stack of Enmity.
Tier 3:
Super Pull: Further improves orb pull strength.
Tier 4:
Annihilation by Moonlight: Detonates all black holes. Damage depends on accumulated Enmity and your Melee skill level.
Tier 5:
Entropic Expansion: Upgrade that allows maintaining up to 4 simultaneous black holes instead of 2.
Void of Self-Loathing: Allows gaining Negative Reflection while meditating. Each stack increases Enigma ability damage by 0.5%. Maximum 1000 stacks. If you don’t meditate for 6 hours, you lose 10 stacks per hour.