Prophet Rework
Here is the All in one version
The boss fights in DD are simple, where each boss has a gimmick that they fight with. My goal is to make the fights have something more to them than just one gimmick & high hp, so that the bosses take more strategy to beat. Prophet will now inflict his blights & stuns more reliably through debuffs. He’s known to be resilient and thus gains minor prot and dodge when attacked. His Pernicious Prophecy will force you to make a difficult decision when fighting him and when brought low enough, he might even prophecise your doom. Since the fight is a little bit more difficult, the rewards are more rewarding. Increased chance for higher rarity trinkets and gems, in addtion to new trophies dropped by the apprentice and veteran versions of the boss.
What exactly has changed?
Prophet has slightly lower dodge, but will gain minor prot and dodge when attacked. He will also retaliate by lowering your stun and blight resistances.
All of his previous skills are untouched, however he will now use improved versions of them under certain conditions.
Eye On You
When all heroes are virtued, it will deal damage instead of stress.
Fulminate will be replaced by Castigate when 2 of his pews are destroyed.
Castigate
Deals a good amount of AoE damage and debuffs dodge in addition to the blight effect.
Quiet Murmuring
A new skill which the Prophet can purge himself with. Removes blight/bleed/debuff and slightly buffs his accuracy and prot. Cooldown of 3 turns.
The End is Nigh/The End
Once below 20% HP, Prophet will see the end coming and mark the entire party. The falling rubble will now, in addition to the damage, inflict 1 Bleed DoT for a single turn.
Pernicious Prophecy
At half HP Prophet will foresee a tragic accident. Who exactly it befalls upon is up to you.
You’ll have to see for yourself what it does.
AI Changes
He will now have a 50/66/75% chance to use Calamitous Prognostication on the highest hp target in your party.
Eye On You will now either target the highest stress target or the lowest stun resistance target.
Ball and Chain
+25% PROT
+35% Move Resistance
+25% Stun Resistance
-6 SPD
-10 DODGE
Prophet’s Blindfold
+45% Bleed Chance
+45% Blight Chance
+45% Stun Chance
+45% Move Chance
+45% Debuff Chance
-15 ACC
-15 DODGE
Stun/Debuff resistance is valuable in this fight.
While destroying the pews does yield great rewards, it also enables Prophet to use Castigate.
There is no way to avoid the Pernicious Prophecy. Except killing him from over half hp.
Bleed/Blight/Debuffs are extremely easy to land due to Prophet’s low resistances, but make note of the last time he used Quiet Murmuring.
Burst him down as fast as possible when he hits 20% hp, because he will mark your entire party each round from that point on.
Thank you for checking my mod out! This is now the third boss rework I’ve made, so if you like this one make sure to check the other ones in my collection!
Next boss rework will be the Hag, unless if I come up with some cool modifications to some other boss first.
