[EXPANDED DISEASES]
+13 New deadly diseases. (see list below)
Several enemies have been altered to have a chance to infect you with these new diseases.
A handful of curios have also been slightly altered to offer a chance of contamination.
Darkest dungeon has only 24 diseases, and almost all of them seem lackluster. This mod aims to expand the 24 diseases to 35 and make the new diseases have much more of an impact.
A full list of changes can be found here: https://docs.google.com/document/d/199NX8P4lTUrK8vwqdrMuTXjJcCeEyQYSD58U20d3UKo/edit?usp=sharing
Not 100% sure on mod compatability: (worked with mods I used)
Assuming that it won’t work with mods that alter existing curio interactions or any huge overhauls like PBD
Balance criticism and bug reports are welcome
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Translators:
Russian: Brutalis
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List of diseases and their effects:
Smallpox : Prot -20%, Max HP -35%
Dysentery: SPD -5, Food Consumed +100%, -90% healing skills while camping
Phthisis: Dodge -15, DMG -35%, Food Consumed -100%
Gangrene: Max HP -10%, Healing Recieved -75%
Hookworm: Bleed Resist -75%, Max HP -20%
Measles: Max HP -20%,Stress +60% when torch is above 50
Enteric Fever: Debuff Resist -40%, Dodge -10, Deathblow Resist -50%
Diphtheria: Stress +10%, DMG -35%, Blight Resist +40%
Rheumatism: Crit -15%
Dry Bellyache (lead poisoning): ACC -15, MAX HP -20%, Virtue Chance -15%
Glandular Fever: Stress +30%, Disease Resist -40%
Myocarditis: Stun Resist -20%, Deathblow Resist -50%, SPD -5 after first round
Mania: Stress +30%, rare forced curio interaction (like compulsive, but less common)
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Expanded Diseases is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
