Nanu’s Dynamic Regiments of Renown – SFO Compatibility Patch

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Author: Fesir

Last revision: 10 Jun at 23:27 UTC

File size: 8.07 MB

On Steam Workshop

Description:
Nanu’s Dynamic Regiments of Renown — SFO Compatibility Patch
About this patch

This is a dedicated compatibility patch for Nanu’s Dynamic Regiments of Renown (Beta) and SFO: Grimhammer III.

It updates the old SFO support patch for the current versions of Nanu’s Dynamic RoR, SFO / Grimhammer III and Total War: WARHAMMER III. The patch focuses on safe SFO unit support for Nanu’s Dynamic RoR purchasable-effect system.


What this patch does

• Adds SFO-specific units to Nanu’s Dynamic RoR purchasable-effect system;
• Updates the old SFO patch for the current versions of Nanu’s Dynamic RoR, SFO / Grimhammer III and Total War: WARHAMMER III;
• Migrates deprecated Dynamic RoR effect references to current Nanu keys;
• Removes an unsafe hero-caste unit entry from the Dynamic RoR pool;
• Keeps the patch conservative: it focuses on safe SFO unit support, not aggressive expansion into unsupported or special-case units;
• Helps SFO units receive proper Dynamic RoR support without bloating the database;


Requirements

Required:
Nanu’s Dynamic Regiments of Renown (Beta);
SFO: Grimhammer III.

This patch does not work as a standalone mod.


Load order

Recommended load order, from top to bottom:
• Nanu’s Dynamic Regiments of Renown — SFO Compatibility Patch
• Nanu’s Dynamic Regiments of Renown (Beta)
• SFO: Grimhammer III

Keep this patch above the base mod and SFO so its compatibility changes can properly override both.


Important

This is a compatibility patch only. It does not redesign Nanu’s Dynamic RoR system and does not try to add every possible special-case SFO unit.

The goal is stability: current effect keys, cleaner database structure, safe SFO unit coverage and no unnecessary duplicate effect-set bloat.

The original mod is save-game compatible, so this patch should be safe to add to an ongoing campaign. However, a new campaign is still recommended after major updates to Nanu’s Dynamic RoR, SFO or the game.

Multiplayer is not supported by the original mod.


Compatibility

Potential conflicts may happen with mods that change the same Dynamic RoR purchasable-effect entries, SFO units, effect sets, custom projectiles, unit support tables or Dynamic RoR integration logic.

Do not use multiple SFO compatibility patches for Nanu’s Dynamic RoR at the same time unless they are explicitly designed to work together.

This patch is designed specifically for Nanu’s Dynamic Regiments of Renown (Beta) and SFO: Grimhammer III. It is not intended for other major overhauls such as Radious.


Support

Thanks to Nanu for Nanu’s Dynamic Regiments of Renown, and to the SFO: Grimhammer III team for SFO.

If you notice missing SFO unit support, broken Dynamic RoR effects, outdated effect references, strange purchasable-effect behaviour, missing localisation, broken tooltips or other SFO-related issues, please report them in the comments.

If possible, include your load order and mention any other mods affecting SFO units, Dynamic RoR support, purchasable effects, projectiles or effect sets.

If you enjoy the patch and want to support future updates, please consider rating it positively and adding it to your favorites. Thank you for your support!

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Nanu's Dynamic Regiments of Renown (Beta)Steam Workshop