Rebel Dawn 1.2

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Author: AdmiralDailee

Last revision: 5 Jul at 16:55 UTC

File size: 1.79 GB

On Steam Workshop

Description:

STEAMMOD=3661906794

A vanilla + style mod that incorporates some features from other mods as well.

New Features:
Heroes do not respawn after death.
No targetable hardpoints, but they can still be destroyed.
Fleets can only travel along trade routes/hyperspace lanes.
Removed Criminal Syndicates as a playable faction.
Updated tech tree for Rebels and Empire.
Updated unit rosters for Empire and Rebels.
New Models/Updated Models for Space Units, and Heroes

I am the only developer for this mod, so updates will be varied in so far as length of time between each one is concerned. I hope everyone finds this mod simple and easy to learn and play.

Feel free to voice any concerns, and/or balance issues while playing. Thank you!

Thank you List:
Larry3 – Alliance at War
GP1701 – Too many mods to name here
Rachel – Age of the Empire
GrandMasterApple – Humanities Retaliation
SpyLakeWalker – Many Many Mods
StarGhosts – Echoes of the Empire

These folks helped me get started with my mod and have helped me since, so please go visit their mods, or discords!