Dryad Wander Radius
This mod was created by Taranchuk.
It allows the player to set how far the Dryads can wander from their attached tree when in Idle status.
This does not prevent them from fleeing when attacked or from performing relevant work tasks.
Default Ideology has the wander radius is set to 12. That allows the dryads to roam a little outside the building decay radius displayed when you select a tree. If set to 7.5, the dryads will be limited to the building decay radius. This is beneficial if you design a base around the radius and do not want raiders coming in through doors that your dryads open.
Please note, using decimals allows the dryads to access the outer diagonal tiles of the set radius.
Regarding the 1.6 update: I have done some testing and everything seems to work as intended. If you have any issues, please let me know so that I can work on fixing the problem.