Recipe Row Fix

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Author: alienav

Last revision: 13 Jul at 05:14 UTC

File size: 18.9 KB

On Steam Workshop

Description:

Fixes crafting results that are incorrectly greyed out even when you meet the visible requirements.

This bug appears most often in Toxicology and can also affect some Medicine recipes. The base game can disable an entire result row when one matching ingredient path belongs to the special-building top result, even though another ingredient you own is a valid way to craft the selected result.

What this mod changes
  • Checks each owned ingredient path independently.
  • Enables a result only when at least one path passes all normal crafting checks.
  • Removes the false row-wide lock; it does not grant recipes or crafting power.

What remains enforced
  • Life-skill attainment requirements
  • Tool requirements
  • Ingredient type and grade requirements
  • Normal result-grade ranges
  • Blood Pool, Aquaflame, Spice House, and other intended top-stage building requirements

Compatibility

Frontend-only Harmony patch. No settings and no save-data changes.

Built and re-verified against the current Steam build on July 10, 2026. It can be removed without affecting a save.

If a game update changes crafting behavior, please report the affected discipline, recipe, ingredient grades, attainment, tool bonus, and required building shown by the UI.