YSM 2 x WiF [Open Beta]

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Author: Yokaiste

Last revision: 11 Jul at 22:22 UTC

File size: 3.37 GB

On Steam Workshop

Description:
⚠️ Open Beta Warning

This is the separate Open Beta Workshop page.

  • Stay subscribed to the stable Workshop page if you want to keep playing after the beta ends: Stable version
  • This beta page will be removed when the beta ends
  • If you only subscribe here and ignore the stable page, future-you may experience sadness, confusion, and a Steam Workshop scavenger hunt


This is a combined version of Yokaiste’s Sandbox Mod 2 and A World in Flames.

ℹ️ Learn More

💬 Join The Community


💾 Save Your Decks, You Gremlin

Game updates may delete, hide, break, or spiritually injure your decks, because peace was never an option.

  • Use the in-game import/export feature when your deck is below 100 activation points
  • After updates, older compatible builds may still work through WARNO’s Steam Properties -> Betas
  • If you trust Steam Workshop to protect your decks, that is a bold lifestyle choice

🛠️ Yuri’s WARNO Toolkit: Deck Necromancy Department
  • Use Yuri’s WARNO Toolkit[github.com] for deck editing, profile backups, mod installs, and emergency deck archaeology
  • VERY IMPORTANT: YWT can recover decks from previous WARNO versions and other mods, including battlegroups the game hides like they witnessed a crime
  • If the deck still exists in your WARNO profile, YWT can drag it back into the light instead of making you rebuild your cursed 3 AM masterpiece from memory
  • Edit battlegroups directly: change units, veterancy, transports, and names; delete or duplicate decks; make coalition copies; and commit other legal-looking crimes
  • Snapshot and restore your profile, because "I clicked randomly and now everything is on fire" is not a backup strategy
  • Install YSM-family mods from its mod catalog, making it a full-service bad-decision launcher
  • YWT backs up and verifies changes before writing, giving your profile one responsible guardian angel before the nonsense begins
  • Get it here: Latest Release[github.com]


💡 Good To Know
  • Activate the mod in WARNO’s Mod Center after subscribing
  • Use only the units you need if you want performance to remain a real concept
  • Works best for Skirmish and Multiplayer sandbox play
  • Expect conflicts with most gameplay and UI mods, because YSM changes basically everything it can reach
  • Map mods are usually fine, because even YSM occasionally respects property boundaries


🛠️ Built With YMB, Because Suffering Is Optional

YSM is built with Yokaiste’s Mod Builder (YMB)[github.com], so it was not assembled by hand inside live WARNO files like a sleep-deprived disaster wizard.

  • YMB builds source mods with targeted patches, replacement files, scripts, validation, build review, sync, and recovery
  • If updates keep drop-kicking your WARNO mod into the sun, YMB is the toolchain behind this nonsense
  • It makes large mods more update-resilient instead of making every patch day unpaid emotional damage
  • YSM is source-available, so modders can inspect how a large YMB-based project is structured


🧪 Tested on game version: 197351