Mod-Mod: Sukritact’s al-Andalus
This mod fixes bugs and enhances upon Sukritact’s al-Andalus mod. With Second Unique Infrastructure, Alcázar of the base game appears as Andalusian second unique infrastructure Alcazaba. With Steel and Thunder: Unique Units, Farfanes of the viking scenario appears as Andalusian second unique unit. These can also be enabled individually via initial game settings.
Original mod is required. English and Japanese are supported.
Thanks to the original creators. Please upvote their mod!
- Fixed an issue that leader unique ability’s Production boost applied to wonder despite the description stating otherwise.
- Fixed an issue that unique unit always ignores Movement costs on features. Due to modifier constraints, movement costs on marshes can no longer be ignored.
- When used with Second Unique Infrastructure, Alcázar of the base game appears as Andalusian second unique infrastructure Alcazaba. Alcázar district receives +1 adjacency bonus from Alcazaba. Even without SUI installed, it can be enabled via the initial game settings.
- When used with Steel and Thunder: Unique Units, Farfanes of the viking scenario appears as Andalusian second unique unit. Even if S&T:UU is not installed, it can be enabled via the initial game settings. To avoid duplication with existing unique units, it is set as a heavy cavalry unit rather than a light cavalry unit.
- Fixed an issue that Alcázar improvement doesn’t increase appeals of adjacency tiles despite the description in Castles – Better Forts.
There is no historical moments arts. It should not conflict with Mikecro’s All Vikings Scenario units mod.
Bug reports or update requests are welcome in the comment section.
Also available on Google Drive.[drive.google.com]