Downfall
- Downfall is not yet complete! You may encounter placeholder images, missing logic, and other issues.
- To play Downfall in multiplayer mode, all players must have this mod installed.
Downfall is ported from the mod of the same name for Slay the Spire and is still in development. This mod includes 10 characters: The Hermit, The Awakened One, The Automaton, The Champ, The Collector, The Gremlins, The Guardian, The Hexaghost, The Slime Boss, and The Snecko.
- lamali – Hey, that’s me — most of the programming work
- Blue Guy – Most of the new content concepts and rework design
- Tsukimaru – Bug fixes
- Doobs – Bug fixes
- GoofballMcGee – New card illustrations
- Chimedragon – New card illustrations
- MichaelMayham – The original author of Downfall, keeping everything running behind the scenes.
Localization
- Chinese – Tsukimaru
- Korean – Donan
- Japanese – Koyo
- French – MisterShaokahn
- TBD – The rest of the Downfall credits
Modded and unmodded saves are separate. When removing all the mods, all the progress is still there.
If you want to copy progress over saves, there are other mods for this:
like this mod
Currently, we are polishing and standardizing localization files. This requires 3~5 days.
When it’s finished, we may set up translation projects for anyone who’s willing to contribute.
Want to help translate?
We’d love your help! If you’d like to contribute to an existing translation, you can apply to join one of the current projects below:
- Simplified Chinese (zhs): https://paratranz.cn/projects/19488
- German (deu): https://paratranz.cn/projects/19571
- French (fra): https://paratranz.cn/projects/19572
- Korean (kor): https://paratranz.cn/projects/19574
- Japanese (jpn): https://paratranz.cn/projects/19592
Don’t see your language (or waiting for approval)? Let us know in our Discord and we can discuss setting up a new language project: https://discord.gg/Djdpqn9N4
Posting that the mod broke 1min after a new game update is unnecessary, i probably already know.
Game updates drop every 2nd Friday at 3-4 AM (CEST), and mod fixes depend on BaseLib updating first. Since the game updates roughly every 2 weeks, mods breaking is expected and temporary.
I have a life besides programming at 5 AM. The mod will be updated as soon as I reasonably can. Thanks for your patience!