This mod restores some Cities of Wonder 3 functionality in After the End.
After 0.21 Ozymandian Principle, good portion of Cities of Wonder 3 stopped working, e.g. burges don’t upgrade, no events for special buildings etc.
Building
Before (AtE 0.21)
Level I
Level II
Level III
Grand University
Learning +1 per prestige level, lifestyle XP +10%, cultural fascination +5%, dynasty prestige +0.25/month, County: monthly dev +0.1, dev speed +10%
Unchanged
Learning +1 per prestige level, lifestyle XP +15%, cultural fascination +7.5%, dynasty prestige +0.4/month, County: monthly dev +0.15, dev speed +15%
Learning +2 per prestige level, lifestyle XP +20%, cultural fascination +10%, dynasty prestige +0.5/month, County: monthly dev +0.2, dev speed +20%
Great Library
Learning +1 per prestige level, lifestyle XP +15%, foreign culture opinion +10, cultural fascination +10%, faith creation cost -20%, dynasty prestige +5%, County: tax +20%, monthly dev +0.3, dev speed +20%
As before, minus the county tax (pure learning and development)
Learning +1 per prestige level, lifestyle XP +20%, foreign culture opinion +15, cultural fascination +15%, faith creation cost -25%, dynasty prestige +7.5%, County: monthly dev +0.4, dev speed +25%
Learning +2 per prestige level, lifestyle XP +25%, foreign culture opinion +20, cultural fascination +20%, faith creation cost -30%, dynasty prestige +10%, County: monthly dev +0.5, dev speed +30%
Royal Palace
5 gold/month, levies +100%, garrison +100%, fort level +3, defender advantage +10, travel danger -20, County: monthly dev +0.5, dev speed +30%
Prestige +1/month, 1 gold/month, garrison +25%, travel danger -10, County: popular opinion +5, monthly dev +0.2, dev speed +20%
Prestige +2/month, 1.5 gold/month, garrison +35%, travel danger -15, County: popular opinion +10, monthly dev +0.3, dev speed +30%
Prestige +4/month, 2 gold/month, garrison +50%, travel danger -20, County: popular opinion +25, monthly dev +0.4, dev speed +40%
Great Harbor (Bazaar)
Income broken (gave 0 gold), MAA limit broken (no effect), levies +14%, stationed MAA toughness +45%, County: dev speed +35%, monthly control +0.25
1.55 gold/month, levies +10%, County: dev speed +20%, monthly control +0.2
2.6 gold/month, levies +15%, County: dev speed +30%, monthly control +0.3
3.85 gold/month, levies +20%, County: dev speed +40%, monthly control +0.4
Great Walls
Fort level +5, garrison +25%, travel danger -20, County: defender advantage +5, tax +10%, monthly dev +0.3, dev speed +10%
Fort level +4, garrison +25%, travel danger -15, County: defender advantage +5, tax +10%, monthly dev +0.2, dev speed +10%
Fort level +6, garrison +40%, travel danger -20, County: defender advantage +10, tax +10%, monthly dev +0.3, dev speed +15%
Fort level +8, garrison +50%, travel danger -25, County: defender advantage +15, tax +10%, monthly dev +0.4, dev speed +20%
Grand Fortress
Desert/mountain attrition -50%, garrison +500, fort level +4, defender advantage +6, stationed MAA +20%/+20%/+15%, County: popular opinion +10, tax +5%, monthly control +0.5
MAA limit +1, desert/mountain attrition -50%, garrison +500, fort level +3, defender advantage +5, stationed MAA +20%/+20%/+15%, County: popular opinion +5, monthly control +0.5
MAA limit +2, desert/mountain attrition -50%, garrison +1000, fort level +4, defender advantage +10, stationed MAA +30%/+30%/+25%, County: popular opinion +10, monthly control +0.65
MAA limit +3, desert/mountain attrition -50%, garrison +1500, fort level +5, defender advantage +15, stationed MAA +40%/+40%/+35%, County: popular opinion +25, monthly control +0.8
Great Lighthouse
Naval speed +25%, embark cost -25%, garrison +10%, levies +10%, travel danger -10, County: defender advantage +5, tax +8%, supply limit +10%, monthly dev +0.2, dev speed +10%
Naval speed +25%, embark cost -25%, travel danger -10, County: tax +5%, supply limit +10%, monthly dev +0.2, dev speed +10%
Naval speed +35%, embark cost -35%, travel danger -15, County: tax +8%, supply limit +15%, monthly dev +0.3, dev speed +15%
Naval speed +50%, embark cost -50%, travel danger -20, County: tax +10%, supply limit +20%, monthly dev +0.4, dev speed +20%
Grand Amphitheatre
Monthly piety +0.3, legitimacy gain +30%, legend spread +20%, dynasty prestige +5%, control speed +5%, 2 gold/month, travel danger -10, County: popular opinion +5, monthly dev +0.15, dev speed +20%
Monthly piety +0.2, legitimacy gain +10%, legend spread +10%, dynasty prestige +5%, control speed +5%, 0.75 gold/month, travel danger -10, County: popular opinion +5, monthly dev +0.15, dev speed +15%
Monthly piety +0.3, legitimacy gain +15%, legend spread +20%, dynasty prestige +7.5%, control speed +7.5%, 1 gold/month, travel danger -15, County: popular opinion +10, monthly dev +0.2, dev speed +20%
Monthly piety +0.4, legitimacy gain +20%, legend spread +30%, dynasty prestige +10%, control speed +10%, 1.5 gold/month, travel danger -20, County: popular opinion +15, monthly dev +0.25, dev speed +25%
City Gates
Fort level +2, garrison +25%, County: defender advantage +5, tax +10%, monthly dev +0.2, dev speed +10%
Pure toll house, County: defender advantage +5, tax +10%, monthly dev +0.2, dev speed +10%
County: defender advantage +5, tax +20%, monthly dev +0.3, dev speed +15%
County: defender advantage +5, tax +30%, monthly dev +0.4, dev speed +20%