Golem (Terraria) [Ragdoll]

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Author: Astute

Last revision: 30 Jul, 2021 at 21:19 UTC

File size: 53.81 MB

On Steam Workshop

Description:

Golem, the guardian of the jungle temple.

Detailed notes are in the SFM version. As before, I’m clearing out my backlog of models.

Notes

-Mostly feature complete, though I had to cut a corner or two during the transition to GMod(bone limits).

-Unlike my normal models, this one features a lot of normal mapping to get that nice looking bricky-texture. It’s bloated the complexity and file size, but it’s probably fine. Just don’t spawn 20 of them.

-You’ll have to use the edit bones method to move the jaw open and closed.

-I limited his neck movement, mainly because the 90 degree turns of a 2D sprite don’t translate well in 3D.

-The fist chains are… unwieldy at times. I don’t think Source Engine responds well to a realistic chain rig. Handle with care.

-Change the skin to toggle the glowing runes on his body.

Items Included:
-boss_golem_phase1.mdl
-boss_golem_phase2.mdl
-boss_golem_phase1_nofist.mdl
-boss_golem_phase2_nofist.mdl
-boss_golem_fist_L.mdl
-boss_golem_fist_R.mdl
-boss_golem_head.mdl

The original concept and design of "Golem" is the intellectual property of "Re-Logic".

Links