!!! Auto Aim !!!
### ✨ Core Features
1. Auto-Fire: No need to hold the fire button; automatically locks onto enemies and attacks continuously upon entering a room
2. Predictive Aiming: Calculates enemy movement lead before firing, letting straight projectiles hit moving targets naturally without unnatural curve tracking
3. Full Item Compatibility: Works perfectly with Brimstone, Tech X, Mom’s Knife and all other weapons; damage, range and hit detection follow vanilla mechanics exactly
4. Visual Target Lock: Dynamic rotating crosshair marks locked targets, with a clear status indicator in the bottom-left corner
5. Two Modes Available:
!!!POWER!!! – 4-directional shooting only
!!!POWER MAX!!! – 360° omni-directional shooting with mild homing
### 🎮 Usage Guide
Toggle Function: Press Right Shift to enable / disable instantly
V 2.0
📌 Update Changes
1. Fixed extra tears issue: Rebuilt entirely using pure input simulation, with no code that spawns extra entities. Attack count matches manual firing exactly
2. Brimstone mechanic fix: Lasers travel in a straight line without damage resetting, consistently dealing full damage over all ticks
3. Projectile feel improvement: Removed passive homing after firing; switched to pre-fire predictive aiming to restore vanilla straight-shot feel
4. Charge timing tuning: Customizable charge duration and fire interval to balance fire rate and stability, greatly reducing unintended basic tears
5. Version compatibility fix: Adapted for Repentance+ v1.9.7; fixed errors related to callbacks and property access
Note: Full omni-directional auto-fire now only works when the Analog Stick item is picked up
V 2.5
📌 Update Changes
1. Added !!!POWER MAX!!! mode
This mode enables omni-directional shots with mild homing to improve hit accuracy
2. Default mode on new runs is !!!POWER MAX!!!; toggle to switch to !!!POWER!!! (no omni-directional fire or homing)
3. Fixed character stuttering caused by auto-aim
4. Refined Brimstone targeting logic: Auto-aim will not activate unless the line of fire can reliably hit enemies
Apologies to players who prefer full omni auto-aim – this was an oversight on my part
V 2.6
📌 Update Changes
1. Fixed controller omni-directional firing in !!!POWER MAX!!! mode
2. Fixed reversed target locking in the Mirror World (Downpour mirror levels)
V 2.7
📌 Update Changes
1. Removed mod debug HUD displays
V 2.8
📌 Update Changes
1. Fixed homing behaviour for Jacob & Esau’s tears in !!!POWER MAX!!! mode
2. Fixed Esau Brimstone charge lockup
3. Fixed The Forgotten charge lockup (The Soulless is not yet tested; please report if issues persist)
4. Fixed Brimstone Baby charge lockup