New Religious MAA
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In the world of Crusader Kings 3, it is no longer just your culture that shapes your military, but the faith flowing through your veins and the creed you fight for! This mod introduces brand new, powerful Religious Men-at-Arms that function entirely based on faith, significantly enhancing military diversity and role-playing (RP) depth. Rulers will now gain access to unique, elite warriors specific to their religion, deeply rooted in the sacred teachings and rich history of their respective faiths 📜✨

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With this new mechanic, the strategic importance of religion in the game rises to a whole new level. From legendary knights clashing under Catholic banners to Muslim Ghazis sweeping through the harsh desert sands; from ruthless northern pagans crying out the names of old gods (Ukko, Perun, Vidilizm, Turum) with axes and hammers in hand, to the elite Khan’s Guard dominating the endless steppes—faiths across the map now command their own unique armies 🌍🏹
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AI rulers will also actively recruit and utilize these new units according to their own faith. Choose your faith, rally your holy warriors, and make your enemies face the wrath of your gods! 🛡️👑
The units have been added for the following religions:
✅ Catholic
✅ Orthodox
✅ Islam
✅ Tengriism
✅ Asatru
✅ Ukonusko
✅ Slavic
✅ Vidilism
✅ Turumism
✅ Bori
✅ Coptic
✅ Apostolic
✅ Waaqism
✅ Zoroastrianism
📜You can control unit access via gamerule. You can set it to AI only, player only, or both AI and player.📜
⚜️ With this mod, 29 new units have been added so far. It will continue to be added and grow.⚜️
