Detroit: Become Human – Connor (PM+NPC)
Connor (RK800) from Detroit: Become Human game!
This model features FACS flexes, eye posing, procedural bones, different outfits, bodygroups, animated textures for LED and more!
Lore for Connor: Connor is a RK800 android and one of the three protagonists in Detroit: Become Human. Built as an advanced prototype, he is designed to assist human law enforcement; specifically in investigating cases involving deviant androids.
Sent to the Detroit City Police Department, Connor has been assigned to work with Lt. Hank Anderson. Throughout the course of their investigation, Connor may make discoveries about cases, himself, and become a deciding agent in tipping the coming events.
Finger-posing
Playermodel
FACS Flexes
Jigglebones for clothes
Many bodygroups for LED, clothes, etc.
Animated texturegroup for the LED (It spins like in the game)
Procedural Bones
Cool shaders
First person arms
Ragdoll
NPC
Be sure to Like & Favorite the model if you like it, these take a long time (:
Porting, rigging and flexes: Konnie
Major texture overhaul, general guidance, cool screenshots: Isa
Models & Textures: Quantic Dream