Gene Remodeling
Leaving our evolution entirely to nature is an inefficient and slow process. Why not achieve biological evolution in one fell swoop, ascending to immortality?
Core Mechanics: Simulates the core logic of Stellaris’ genetic ascension. Players will face four key stage choices during the game, corresponding to
paths. Each choice immediately grants corresponding bonuses based on the chosen path and unlocks exclusive technologies and research projects, gradually realizing the civilization’s genetic ascension:
- Stage One [Shifting Nature]: Automatically triggered after the player has 3 cities, unlocks the initial genetic reshaping technology.
- Stage Two [Turning Point]: Triggered after building a Genome Institute, unlocks advanced genetic projects and grants stage bonuses.
- Stage Three [Evolutionary Crossroads]: Triggered after completing the Gene Splicing project, unlocks high-tier genetic modification options.
- Final Stage [The Chosen Path]: Triggered automatically 5 turns after Stage Three, determines the type of additional policy slot.
The permanent modifiers obtained from the first three genetic choices are as follows:
【Compatibility Notes】
This mod does not modify core vanilla mechanics and is compatible with most mods. Not available in multiplayer.
Please report any bugs, and I will fix them promptly.