Orbital Physics Retheorized
ORBITAL PHYSICS
Turns Trailmakers into a real orbital sandbox. Build a rocket, get into space, and actually orbit something.
FEATURES
★ Real gravity — Six gravity sources (four planets, a sun, and a black hole) pull on your builds with realistic point-mass physics. Fly too close to a planet and you’ll fall into it; get your velocity right and you’ll settle into a stable orbit.
★ Live orbital readout — A full HUD showing your altitude, apoapsis, periapsis, orbital inclination, velocity, orbital period, and time to next apoapsis/periapsis — all updating in real time as you fly.
★ Timewarp — Speed up time up to 16x to cruise through long orbits, or slow it down to 0.5x for precision burns. Timewarp automatically locks to 1x whenever you’re near a planet, so you never warp straight through terrain.
★ Orbit map — Press M (or use the UI button) to open a full 3D map showing every ship’s current position and predicted orbital path, drawn live as an ellipse around its parent body. Zoom and rotate freely to plan your next move.
★ Orientation display — Pitch, roll, and yaw relative to your current orbital plane, so you always know which way you’re facing.
Works completely standalone — no other mods required. Pairs well with the separate Orbital Maneuvers &Rendezvous Assist mod if you want target-lock assist and a docking HUD, but isn’t required.
CONTROLS
M — toggle orbit map
Arrow keys — rotate/pitch the map camera while it’s open
Feedback and bug reports welcome!