Flexible Spawn: Start with Gear & Skills

If you liked this item, please rate it up on Steam Workshop page.

Author: SpaceGamer_R

Last revision: 7 Jul at 14:30 UTC

File size: 221.13 KB

On Steam Workshop

Description:
Start the Apocalypse Your Way

Have you ever wondered why your character wakes up in the middle of a zombie apocalypse with absolutely nothing?

Or why doesn’t your character know how to fix cars, while he lives in the Kentucky suburbs?

With this custom spawn mod, you decide how your survival begins.

📦 Choose Your Starting Kit

Perfect for roleplaying, custom scenarios, prepared survivors, military characters, or simply starting the apocalypse with the starting gear you imagine.

​Configure your starting items by selecting pre-made starter packs, including:

• Tailoring
• Mechanics
• Fishing
• Farming & Gardening
• Medical Supplies
• Camping Gear
• Weapons
• …and more!

Need specific items?

Simply enter any item IDs in the Custom Items field and spawn with loot exactly you need.
If you want to spawn with mod items, you need to find mod items id in mod files. Example: for Guns
of Marz it looks like MarzGuns.M16A1.

Unique feature:

Spawn the weapon magazines fully loaded

Are you tired of Chinese start-with-guns mods that give you guns with empty magazines?

Enable the Sandbox option "load all magazines" to have all firearm magazines spawn fully loaded, so you don’t need to load magazines yourself and you’re ready for action from the very beginning.

⭐ Skip the Mindless Grind

Sick of carving hundreds of wooden spoons just to convince the game you know how to carve wood?

Or repeatedly uninstalling and reinstalling the same car door because apparently that’s how real mechanics learn?

You can set your starting skills in the Sandbox settings. Enable "maximum non-combat skills" to start with Level 10 in every non-combat skill.

That means no more pointless grinding of:

• Mechanics
• Metalworking
• Tailoring
• Carpentry
• Electrical
• Cooking
• Farming
• Fishing
…and other non-combat skills.

In this option Combat skills are NOT affected to keep balance, so you’ll still have to earn your zombie-killing expertise the hard way.

Need even more freedom?

Use the Sandbox settings to customize every skill level individually, setting any level from 0 to 10.

Build exactly the survivor you have in mind — but be careful, this can significantly affect game balance.

✔ Features

• Multiple ready-made starting kits
• Custom starting items via Item IDs
• Individually configurable skill levels (0–10)
• Optional start with level 10 non-combat skills
• Optional fully loaded magazines at game start

My other mods: