MCKU

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Author: RocketSquirrel

Last revision: 19 Jul at 17:49 UTC

File size: 172.61 MB

On Steam Workshop

Description:

Welcome to the MCKU.

A sequel to my previous mod Wakanda Forever, MCKU brings Marvel into Crusader Kings III without turning it into a superhero game. The goal was to add all of this in a way that fits the period, works with the systems already in the base game, and stays as faithful to the source material as the medieval setting allows. Where the comics and the 9th–13th centuries disagree, the mod tries to find the version that honors both.

Features

⚔️ Wakanda
A kingdom in East Africa with all of the tribes represented, and a custom bookmark for the 867 start. You can take the Black Panther mantle yourself, or hand the power and the responsibility to someone else in your court.

🌙 Playable Legends
Custom bookmark starts for Thor and Hercules in 867, Moon Knight in 1066, Xu Wenwu 1066, and the Black Knight in 1178.

👊 The Seven Champions of Heaven
Bookmark starts for all seven, including the Iron Fist, with a short quest line to become the champion.

🧬 The Mutant Gene
0.05% of the world is seeded with the mutant trait and a matching power. Every child born rolls the same odds, including yours. Rarer still is the Omega mutant trait.

🔥 Courtiers
Ghost Rider, Apocalypse, Morgan le Fay, and a number of other Marvel characters turn up in courts across the map.

👑 Latveria
A kingdom title you can form, in a lore appropriate spot.

🏔️ Kamar-Taj
Hidden somewhere on the map. It’s there if you can find it.

🗡️ Artifacts
The Ebony Blade, Mjolnir, the Darkhold, the Ten Rings, and many more scattered across the world.

Custom portraits added for The Black Knight, Hercules, and Morgan le Fay by @Typhon