Remove ALL Siege/Settlement Battles

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Author: Pegaz

Last revision: 28 Mar at 07:26 UTC

File size: 165.37 KB

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Description:
Description:

This mod removes all Settlement and Siege battles from the campaign and replaces them with Land Battles.

This mod should be compatible with all other mods.
Since it disables vanilla effects globally it should remove settlement battles from all modded and vanilla buildings.

This mod should also be evergreen and require no updates in the future, unless CA changes how siege battles are triggered on the campaign map.

How it works (info for other modders):

This mod disables all building effects that enable settlement or siege battles, effectively removing settlement battles from the game alltogether.

it edits records in 3 tables:

– effects_tables (to hide all siege related effects, they are only hidden not deleted so shouldn’t cause mod conflicts)
– effect_bonus_value_basic_junction_tables (to make all effects that add sieges/settlements do nothing, by removing thier association with bonus values that activate settlement battles)
– battle_catchment_override_battle_mappings_tables (alters all records related to ogre camps to turn them into land battles)

the twad_key_deletes table added in patch 6.3 is used to remove all records from
effect_bonus_value_basic_junction_tables that include either of the following bonus values:

– garrison_walls_15m
– unfortified_settlement_starts_siege_battle