Graphic Design Is Not My Passion REDUX – MOAR Milsim Ghost Templates
Once again, this mod contains a random assortment of customized guns, chosen either via association with Black Powder Red Earth[blackpowderredearth.com], practical usage by Western militaries or the funny – with accompanying localization snarkiness.
The weapons in this mod are separated into three categories:
- Standard Issue: Chosen by XCOM and their adjunct forces as their service weapons due to general effectiveness and parts reliability, standard issue weapons are infinite items and are always available to pick. Most prominent among these weapons are the BCM MCMR, the M1014, the M82 and the 7.62 FN Evolys.
- Central’s Cabinet of Perturbation SSE Items: Recovered from weapon caches and sensitive site exploitations, or old XCOM weapons that have fallen out of grace, or gifts given to Central after one night of debauchery too many, or just genuinely dumb guns that troops take for the lolz, these weapons are treated as limited trophies. Troops can carry and lose them in battle, but nobody will bother to recreate them if they’re lost in the field.
- OPFOR Weapons: Not available in the armories (and only available as Ghost Templates), various hostile human elements use these weapons during their own operations. EXALT’s old G36K, the MG36E and G3A3 are part of that list.
Every single one of them comes already customized with laser aiming modules, flashlights and holographic or red dot sights, night-fighting capabilities and the utter rejection of “cursed” weapon customization. These are professionally setup weapons, for 100-400m night-fighting operations. No funny drum mags, cheap red dots, charms or 3D-printed parts allowed.
For OPFOR and SSE weapons, they are salvaged gear from old EXALT caches and used by other hostile Resistance forces, customized for a fanatical but mildly trained rabble to fight in urban sprawls competently enough. For the enablers who set them up, the low-level users only need 30-40 seconds of unshakeable will in the first troop-in-contact call. Whatever happens to them next is not their superiors’ priority.
- Template Master and Build Item Class Requirements Begone are ABSOLUTE MUST-HAVE.
- Weapon Skin Replacer and XSkin are HIGHLY RECOMMENDED, as there are no higher-tier variants for these guns.
- Long War of the Chosen is also RECOMMENDED, as the weapon stats are taken from said mod, and the belt-fed’s rangetables only work with that mod.
- DO NOT SUBCRIBE TO THE OLD VERSION. THAT ONE IS NOW DEPRECATED AND WILL CAUSE ISSUES IF ENABLED WITH THIS MOD. I CANNOT STRESS THAT ENOUGH.
- 3D Military Assets[www.3dmilitaryassets.com] for the KS-1 and BCM stock
- Raider 3D Weapon[www.cgtrader.com] for the M4 parts, NGAL, LAMG and LMT stock
- Akinaro[www.cgtrader.com] for the APC-9, FN Evolys, USMS 2011, Dracarys Gen12, the underbarrel flamethrower and Remington CSR
- Parallax Game Studios[www.cgtrader.com] for the PMAG, BCM grips, Geissele rails and Badger Ordinance mounts
- New World Interactive for the HK21, TAC338, MR73, M870, M26 MASS, M320, M84 flashbang, VHS-2, Tanto Kabar and every single sound effect
- Blackfoot Studios for the Mk17, HK416, G36K, SA58, Mk46, M67 frag grenade, Magpul CTR stock and every single optic
- Affray Interactive for the GM6, AK platforms, MP9, MP5, MP7, M1014, the prototype LAMG, Glock and every foregrip
- Capcom for the RSh-12 and the SOHG model.
- GSC Game World for the DP12, Malyuk, Carmel and Fort-221
- Void Interactive for the G3A3, Flux Raider and the B1301
- pdh980225[www.cgtrader.com] for the CSAW model
- rwroclav[sketchfab.com] for the Magpul 870 furniture
- Armory3D[www.cgtrader.com] for the machete model
- yulfilyushkin[www.cgtrader.com] for the Kriss Vector Gen 2
- 8sianDude[www.cgtrader.com] for the PM-9, the USP picatinny rail and the SureFire Scout Light Pro
- Giancarlo Biscotti[www.cgtrader.com] for the CZ Bren 3 and Mk3 Minimi parts
- Turbojet 3D[www.cgtrader.com] for the KPYK parts with the AK-74M
- KangaroOz-3D[sketchfab.com] for the katana model
- rnep1991 for helping me gather the models
- E3245 for allowing me to use MW19 weapons’ animations
- Iridar for the shotgun animations
- Tedster for allowing me to use the knife animations
- As well as an incomprehensibly gigantic thank you to the XCOM 2 Modding Discord for helping me throughout this project from May 2025 to this very day.
Required items:
Click the title to search on this site.
[WOTC] Iridar's Template Master - Core — Steam Workshop
[WOTC] XSkin by Iridar — Steam Workshop
[WOTC] Build Item Class Requirements Begone — Steam Workshop
