[ModContest1] The FrostyWhiskers

If you liked this item, please rate it up on Steam Workshop page.

Author: lapantouflemagic

Last revision: 29 Jun at 14:46 UTC

File size: 171.05 MB

On Steam Workshop

Description:

Add another new custom faction

 !!! ACTIVATE THE TUTORIAL !!!

Robots awaken from their deep slumber.
The world is covered with ice.
Clean water is still nothing more than a fleeting illusion.
Your existance is at risk.

Bio-beavers are useful workforce, but the bots are the main players here.
Will you manage to survive this frozen landscape ?

Compatibility

This mod is currently not very compatible with other factions, as well as mods that add stuff to the "common" pool. also not compatible with my 1x1x2 storage mod because i’m a fool.
i’ll fix that soon but please understand that creating an entire faction in one month didn’t leave a lot of time for that.

dependencies

– grauschweif script pack : a set of custom scripts grauschweif made for my other faction the whitepaws. for this one he made me a script that allows to start with bots, and one that allow plants to not care about "dry" ground.

– timber commons : originally meant to recreate irrigation towers, i twist and abuse it to create the "warm" effect around camp fires and such. strictly speaking i have ways to do the same effect without it, but it wouldn’t have been as elegant

– timprove etc : helps the game handle multifunction buildings better. the starting bunker is a monstrosity with 7-8 functions crammed into it, that wouldn’t go well witout it.