Condition Blue

If you liked this item, please rate it up on Steam Workshop page.

Author: Sided Ace

Last revision: 27 Dec, 2025 at 05:26 UTC

File size: 41.6 MB

On Steam Workshop

Description:
Condition Blue

Condition Blue is a focused air warfare mod built around airbase-centric conflict, scarcity, and irreversible decisions. You command a single airbase in a Cold War–adjacent world where airpower is decisive, pilots are limited, and every sortie matters.

There are no front lines to manage and no factories to scale. Victory is achieved by denying the enemy the ability to operate, not by outproducing them.

This mod is designed to feel deliberate, tense, and human.

Air War, Reframed

The Airbase Is the Battlefield
All combat revolves around protecting your own base and dismantling the enemy’s. Fuel, readiness, defenses, and sortie timing matter more than raw numbers.

Personnel as a Hard Limit
Pilots and ground crews are scarce. Losing aircraft has long-term consequences that cannot be easily undone.

Asymmetric Doctrine
Each faction fields a small, carefully defined roster shaped by different philosophies of air warfare. No faction has a perfect answer.

Sortie-Based Combat
Aircraft must refuel, rearm, and cycle through readiness. Sustained pressure is earned, not automatic.

Integrated Air Defenses
Air defenses are limited, destructible, and positionally important. Placement is a strategic decision.

Persistent Damage
Bomb craters, wrecks, and destroyed structures remain. The battlefield remembers.

Current Content (v1.0)

– 2 playable factions
– 3 aircraft per faction
– 2 air defense types per faction
– Fully implemented airbase logistics and sortie cycle
– Custom weapons, countermeasures, and damage modeling

Planned Additions

v1.X
– UI / Menu enhancements

v2.0
– Third faction
– Expanded airbase layouts
– Strategic bombers

v3.0
– Forward airbases
– Large custom map

v4.0
– Carrier operations gamemode

Planned additions focus on deepening pressure and decision-making, not adding complexity for its own sake.

Design Philosophy

Condition Blue is not about optimization or perfect information.
It is about judgment under uncertainty, managing decline, and deciding when to commit and when to accept loss.

If you’re looking for a restrained, atmospheric take on air warfare where every launch carries weight, this mod is for you.

Download

https://drive.google.com/file/d/17YKEkxrXTaxeN-bKBM0lQnq1N9OifWWy/view?usp=sharing

Notes

– As with most of my projects, this is designed for MULTIPLAYER PVP, the AI technically works but it does not provide the intended experience at all
– Please post all feedback in the feedback forum, I am no longer active on discord and will not be looking there