Fuzzle’s Random Map Script

If you liked this item, please rate it up on Steam Workshop page.

Author: Fuzzle

Last revision: 4 Dec, 2025 at 17:49 UTC

File size: 272.69 KB

On Steam Workshop

Description:

Generate maps in a way that’s a bit different and maybe even more interesting than the usual maps!

**NOTE** No changes have been made to the way that terrain types, features, resources, rivers, etc are generated. All this mod does is change how landmasses are generated in the game.

This map script generates landmasses by first placing down a certain number of continent "seeds" and then building up the main landmasses around those seeds. The islands are later generated in the same way in the remaining ocean areas. Each map subtype places these seeds in different ways in order to achieve the desired effect.

Non-Steam users:
You can download this mod at this link.[drive.google.com]

To install the mod, unzip the folder to the following location:

DocumentsMy GamesSid Meier’s Civilization VIMods

In game:
Click "Additional Content" and make sure this mod is enabled.

[ko-fi.com]